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Wednesday October 26, 2005
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IBM showed off the new Xbox 360 processor at the In-Stat Fall Processor Forum in San Jose yesterday. Our reporter on the scene (thanks, DDT) told us that it's comprised of three 64-bit PowerPC cores, each running at 3.2GHz, which is "the highest core speed" ever achieved by this technology, according to Jeff Brown, IBM's chief engineer for the Microsoft CPU Project. Wow. With three 64-bit cores, games that are written, with a proper multithreaded architecture, will just fly. The trick, as always, is to write code that lends itself well to parallel processing (I tried once back in comp sci school, and I think I broke my frontal lobe). Hopefully game developers will pick it up faster than I did. Of course, the ExtremeTech folks go into enough detail to make your head spin, but I just love that stuff.
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